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Recent Posts

I participated in the Ludum Dare #24

I participated in the Ludum Dare #24

Ludum Dare is a regular accelerated game development Event. Participants develop games from scratch in 48 hours, based on a theme suggested by the community.
This time the theme was Evolution, and I created a game for it.

You can play it here

I will post more information about this game once I recovered from the 48 hour sprint ;-)

August 27, 2012 · No Comments


Wrestling with the editor camera in Unity

A few months ago I created the Editor Camera Manager to solve a problem I saw several times in the Unity Forums: To reposition and – just in general – work with the scene view cameras. I wanted to be able to navigate the scene view cameras to wherever I wanted them to be via code. Though it turned out to be not as straight forward as I would have assumed.

I want to share several code snippets with you which help me achieve this goal.

August 24, 2012 · 4 Comments


What would Molydeux?

What would Molydeux?

We were doing the MolyJam this weekend and it was an amazing success.

Check out the game I created with Mohaned Shilaih in 48 hours.

April 2, 2012 · No Comments


To-Do List

To-Do List

Lite project management right inside Unity!

This To-Do List is here to help organize your tasks and workload! The easy to understand interface makes managing your To-Do List quick and simple, so you can spend more time creating your project!
Click here to get to the Asset Store Page

August 15, 2011 · 1 Comment


Guitar Unity

Guitar Unity

This game starter kit has you on the way to your own guitar reaction game. The included custom editor helps you create new songs, add your own music and design challenging note patters.

Check out the web player preview here
Go to the Asset Store Project page

August 15, 2011 · 2 Comments


Hello Everyone

Hello Everyone

Thanks for stopping by my new blog about game development and programming.

In the next few days I will upload and showcase my projects (that are good enough to be shown :) ) as well as start to record some Unity 3D Tutorials.

Check back soon.

Until then, Code clean.

August 14, 2011 · 1 Comment


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